Green Jacket, Gold Jacket.

We talk all the time about the difference between being a series of club lacrosse teams and a club lacrosse Program. We take pride in calling ourselves a Program for a variety of reasons. Now, the same goes for a High School team vs a High School program OR  a college team vs. a college program. From FLG’s perspective of what it takes to be ‘successful’, I’ve listed some necessities that make for a successful HS & College Program.

Happy Gilmore Gold Jacket

Green jack, gold jacket. College program, High School program.

 

Successful High School Programs 

  • Have a Youth and Middle School program built around the same philosophies as the High School Program.
  • Have lots of coaches who know the game
  • Have lots of enthusiastic and positive people involved in the Program
  • Varsity coach who is involved in all age levels
  • Varsity coach who is willing to educate other coaches and players within the lacrosse community
  • Strong sense of community
  • Varsity players who want to help the youth and serve as good role models
  • Opportunities for players to give back to the sport or their community
  • A focus on development of character, athleticism, skills, and knowledge for the game, not winning or losing
  • Help players in the program with the college recruiting process

Successful College Programs

  • Recruit from High School Programs that have the same philosophies as the college program
  • Have lots of coaches who know the game
  • Have lots of enthusiastic and positive people involved in the program
  • Have a Head Coach that is involved in every class on his team, from freshmen to seniors
  • Have coaches who are willing to educate other coaches and players within the lacrosse community
  • Strong sense of school pride
  • Have Varsity players who want to help the youth and serve as good role models
  • Opportunities for players to give back to the sport, their college, or are surround their colleg.
  • Primary focus on development of character, athleticism, skills, and knowledge for the game, not winning or losing
  • Help players in the program with the job recruitment process

What are some similarities you see between these two lists?

 

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